



Apple
Second Life Businesses are using online shopping the same as first person businesses. The one downfall is that the idea of shopping online, to some folks, is a little too impersonal and scary. The company has filed a patent with the US Patent and Trademark office for an Enhanced Online Shopping Atmosphere, as originally noted by MacNN.
The patent basically describes an online shop in which different areas of what's available are depicted in a 3D space, in which customers can see goods for sale and, if they choose to do so, interact with other customers on the virtual shop floor.
There's other potential usages, the filing claims: "For example, if an author has been invited to participate in a live chat hosted by the Acme store, an icon of the book may appear in [a region] alerting customers (in all departments) that a special event is occurring."
The patent points out that a drawback of shopping online is that the "experience can feel sterile and isolating". The patent argues that shoppers looking at what's on offer in online stores are less likely to look around and window shop, so the creation of an immersive experience may help sell more goods.
I understand where the receivers’ of this patent are coming from with the idea that people are more likely to buy more by browsing a 3-D environment vs. a storefront, but the way second life is set up right now, there’s hardly anything to buy and no one around to show you how. I don’t really know what else to say, I haven’t seen anything in this virtual world besides boobs and ads for non-physical things that have no present value. The only reason I would keep using this program is to invest in land or storefronts for future equity, or to design clothes or other inventory to sell.
IBM
At IBM they are moving into the next evolutionary phase of the Internet. IBM is helping clients and partners to conduct business inside virtual worlds and to connect the virtual world with the real world. They experiment with innovative companies across a variety of industries from banking and insurance to retail and media & entertainment.
IBM’s strategy is to collaborate with a community in an open source fashion to build the next generation of the World Wide Web -- the 3-D Internet. Their focus is on identifying, delivering, sustaining, protecting and expanding value for the end users in business, government and society.
www.ibm.com/virtualworlds
Manpower
Manpower Island is a place where job seekers, employers and entrepreneurs can come together in an interactive forum to learn about and explore the World of Virtual Work. They share ideas and identify new opportunities in traditional and non-traditional meeting space.
"Manpower's mission is to help people, companies and governments understand what's coming next in the changing world of work. The virtualization of the labor market is a key issue for all of these groups and our presence in Second Life will enable us to further define the next stages of virtual work, which are emerging in 3D worlds," said Johns.
Tammy Johns, Manpower Inc. senior vice president of workforce strategy
I just spoke with a help desk guy at the manpower building and he told me there are ways to make money in design, creating clothes, but he said honestly it is better to go straight to the store owners and work your way up selling the clothes to them vs. getting jobs through manpower.
www.manpower.com/press/secondlife
Motives for using second life
So, why should organization think about establishing a presence in Second Life?
To tap into an immersive market on the World Wide Web. Second Life emerges as a cutting-edge communication and simulation platform. Just as the web is already replacing and extending the capabilities of traditional print media, Second Life is likewise extending the capabilities of broadcast media and chat.
To earn media coverage. When you invest in a Second Life presence, it's not like you're just advertising to people in Second Life. At this point, simply being a real-world organization with a presence in Second Life is enough to guarantee media interest.
To make your web site work harder. A Second Life presence is a great complement to an existing web presence, marketing site or online community. By creating an SL space for members of your community, you give them a meeting place where they can relate on the relationships they're establishing on the web.
Amplify your live events. Holding an event in Second Life is a great way to make a real-life event accessible to people who can't join you in person. You can hold an event simultaneously in both real life and a corresponding SL space, allowing remote guests to participate and feel as if they’re actually there.
Second Life grew quickly, but these are still early days compared to the role it's going to play in our lives in another five or ten years. Maybe the virtual world we end up living in won't look exactly like today's Second Life, but it is going to have a big impact on how our virtual lives evolve.